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Small utilities I made that didn't merit their own package.

TimeScaleController.cs

Allows triggers that affect time scale.​

FieldOfViewController.cs

Controls the FoV (zoom) of the camera on Desktop.​

CameraNearClipPlane.cs

Changes the camera clip plane, to see through walls or see VERY large models for example. WARNING: If you extend the range, keep in mind you can break VAM and you'll have to restart VaM. Make sure to save before using extreme values.​
PlayerHeightController.cs

Allows triggers that affect player height (note that player height doesn't mean head height).​

WindowCameraVisibility.cs

Allows hiding the window camera preview from being rendered, useful for screenshots or recording with mirrors.​

BlendShapesController.cs (OUTDATED)

Lists all unity asset blend shapes and lets you control them. Replaced by https://hub.virtamate.com/resources/customunityasset-blendshapes-controller.17494/
Author
Acid Bubbles
Downloads
331,821
Views
331,821
Packages
1
Total Size
0.01 MB
Version
v1.4.1
First release
Last update
Rating
5.00 star(s) 3 ratings

More resources from Acid Bubbles

Latest updates

  1. Utilities v1.4.1

    - FieldOfViewController: Save and restore the field of view slider when used as a session plugin...
  2. Utilities v1.4.0

    - FieldOfViewController: Allows animating the monitor (desktop) camera using triggers
  3. Utilities v1.3.0

    PlayerHeightController: Ability to animate the player height relative to a given starting point...

Latest reviews

Super useful, needed that camera clip plane, now I no longer need to mess with finding and disabling individual CUA parts!
Upvote 0
Thanks for the update. It is a great plugin!
Upvote 0
What can i Say , i don't know how you do it Acid creating so many projects, Awesome .
Acid Bubbles
Acid Bubbles
This one's cheating, it was on GitHub for a while, I just never released it as a var :D
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