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As I understand it, the timeline trigger "play" is identical to the "playall button" in the timeline ui. It will play the selected animation an then follow sequencing.
If I want to call a trigger and play the selected animation without sequencing like when you select the play button with the...
I had an idea to use a cycle force on a atom and then have the timeline record function capture it and I can do fine tuning afterwards. However, the cycle force doesn't move the atom's control dot......thing and the timeline recorder doesn't see any motion.
The best workaround I could think...
Some scenes have an atom labled auto focus point and I can't figure out how it works with macgrubers post magic plugin to function. If anyone could explain it to me I'd appreciate it.