• Hi Guest!

    This is a notice regarding recent upgrades to the Hub. Over the last month, we have added several new features to improve your experience.
    You can check out the details in our official announcement!
  • Fixed a bug where adding the camera first would prevent selecting it in the screen. Thank you @CheesyFX !
  • Added a new material/shader screenglitch01
Side notes:
  • I'm gonna add new shaders in the future, add an "offline mode" for the screen (which would be some kind of black screen with a big "offline" word).
  • I'm thinking of a way to handle the performances better when the camera are not in use. Either dynamically or by trigger so that you can disable completely a camera while the player is looking at another through the screen and keep good performances... it could help having scenes with dozens of cameras without killing your PC : D
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